A futuristic strategy game combining skills and reflex. A multiplayer mode combining usability of the board game and the challenge of a turn-based with limited time.
- An EXTENSIVE SOLO CAMPAIGN mode with a playing time over 10 hours, 22 planets, over 50 missions and random events.
Appointed head of the fleet land, you will earn your stripes to Admiral by completing the missions you are assigned. Some missions have many pitfalls and your strategist's talent will be tested. To be able to face them you can improve your mothership, selecting and positioning the defense guns, maintaining your shielding ... But you also have to adapt your fleet by carefully selecting your fighters.
- The 1V1 MULTIPLAYER MODE, firmly based on a strategic frenzy turn-based.
Each round lasts only 10 seconds per player. It's the time that you have to shoot down the most dangerous enemy fighters, launch your troops and position them within their area of displacement. We'll have to make choices, and the good ones.
Move your fighter and fire with your turrets requires all your skill. Indeed you will need to enable and propel them with your finger. Precision is required, and with time pressure, you face a real challenge.



